The Rare, Obscure, and Confounding Case Division (ROCC)
The Rare, Obscure, and Confounding Case Division (ROCC) was a secretive division of the British Ministry of Magic. It contains a lab, conservatory, several offices, a break room, dormitory, pet lounge and various enchanted doors to other places
To enter The Rare, Obscure, and Confounding Case Division (ROCC) a player must place a Portkey in the form of a trainer in a purple rubbish bin in a London alleyway. This is the concept for that alley!
Early WIP and maps of the ROCC hub
This concept was SO FUN to work on. A fanciful lab for brewing potions connected to a conservatory of magical plants... I'm overjoyed just thinking about it! What a delight to work on this game!
This is the Break room of the ROCC Headquarters building. We wanted a retro/dated charm, so there is a slight 60s vibe within the Art Deco style and plenty of fun details to make this space entertaining for a player to hang out in during "work breaks"
The Player gets a job at the Rare, Obscure, and Confounding Case Division (ROCC) of the British Ministry of Magic. They begin with a crappy desk but level up to a corner office as they progress.
The Player gets a job at the Rare, Obscure, and Confounding Case Division (ROCC) of the British Ministry of Magic. They begin with a crappy desk but level up to a corner office as they progress.
This is the hub for The Rare, Obscure, and Confounding Case Division (ROCC). A secretive division of the British Ministry of Magic. The track camera slides side to side an a player selects where they'd like to travel to.
A slightly closer look at the first third of the ROCC hub with in-game screenshots.
A slightly closer look at the second third of the ROCC hub with in-game screenshots. The globe sends you where you need to go for your missions.
A slightly closer look at the last third of the ROCC hub with in-game screenshots. The Enchanted door was changed to look much more mundane to suit the narrative.